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It was thus said that the Great Laurent FAILLIE once stated:
> 
> I did good an nice thing with my application (I will publish a video of my
> dashboard soon :) ), but I think I reach the limit of Lua in a
> multithreaded environment :( 

  Have you thought of recompiling liblua with an implementation for
lua_lock() and lua_unlock()?  That way, you can have a single Lua state that
can be shared among threads.  And Lua is small enough that you can embed the
source within the project itself.

  -spc