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Greetings, dear Wu:No, the first idea came to my mind was to call `luaH_resize(L, h, 0, 0)`. it failed and crashed!I have read the code of `luaH_resize(L, h, 0, 0)`, it only re-size the space but NOT deal with **ref-relationship** among gc objects.objects will be freed in C, but available in lua, thus it crashed.