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- Subject: Re: Running Lua from within a Window Program
- From: steve donovan <steve.j.donovan@...>
- Date: Tue, 20 Sep 2016 08:11:29 +0200
On Tue, Sep 20, 2016 at 4:39 AM, Erik Hougaard <erik@hougaard.com> wrote:
> The only trouble you can get into, is if your DLL is 32bit and the Windows
> Program is 64bit, then you need a Lua53.dll compiled for 64bit (a 64bit
> process cannot load a 32bit DLL).
The other thing that's important: the DLL must also be compiled with
mingw so that both the program and the DLL are using the same runtime.