As of Lua 5.3 you can add a #! line to a precompiled bytecode file and
it'll parse and run.
Seeing as how insane that is, can we get to embed bytecode in source
code? As in:
The byte code is an implementation detail, and possibly not compatible between
versions. So no, you wouldn't want to write it as part of the source code anyway. It would be unmaintainable.
What's your use-case? Code obfuscation?