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OOLua is a cross platform, test driven, dependency free and Open Source
library which uses C++03 template meta-programming along with
pre-processor magic to provide a fast binding between C++ and Lua.

This release brings numerous changes which are present in the change
list[1], some of these including:
* a new and hopefully more friendly DSL
* shared pointer support
* C++11 enum support
* an amalgamation script for the library
* easier enabling of string types from other libraries
* light return and parameter types (void*)
* functions can return NULL to scripts

The library is available in tarball and zip format from the website[2]
and also from the repository at bitbucket[3].

Documentation for the library is available in the packaged downloads and
also online[4].

[1] https://docs.oolua.org/2.0.0/_o_o_lua_change_log.html
[2] https://oolua.org/downloads.html
[3] https://bitbucket.org/liamdevine/oolua
[4] https://docs.oolua.org/2.0.0

-- 
Liam

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