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On Tue, Feb 3, 2015 at 7:05 PM, Are Leistad <> wrote:
As we know it's possible to use lua_resume() with lua_sethook() to get cooperative timeslicing of sorts for a Lua thread, and even implement multiple threads with a Lua script. Of course it's not particularly efficient, and the execution of the global state can't be timesliced in this way.

But how this is different from Lua coroutines with an appropriate scheduler?