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In Lua programs, I often see code like the following:

  if host.devices and host.devices.bridge and host.devices.bridge.friendlyName then

In Php, I have seen this:

  if (isset($host['devices']['bridge']['friendlyName']))


In Python, I have seen this:

  try:
    if host['devices']['bridge']['friendlyName']:
      ...
  except KeyError:
    pass

Are there other ways in Lua to check for a key existence ?