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- Subject: Re: [5.3] Converting a floating point number to integer.
- From: Tim Hill <drtimhill@...>
- Date: Tue, 18 Nov 2014 23:55:23 -0800
>
> That arguments based on how "the average scripter" or
> "newbies" would react are not relevant for Lua. Maybe
> for Basic or Logo, but not Lua.
>
> Lua is a highly sophisticated all-purpose language, not
> particularly convenient for scripting (e.g. os.execute and
> io.popen need to be invoked explicitly, no syntactic sugar).
Really? Is that the official position now? And what about all the 3D games who use Lua so that all those people who develop custom levels can code for them? Presumably we should tell them to forget Lua and move on?
And what on earth has os.execute to do with this?
—Tim