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Thank you for the response. I look at the source of Luasocket on github and that seems to be using the correct include files (winsock2.h and ws2tcpip.h). So I have to try using luasocket after compiling it from source. The source in LuaDist may be the old one so it does not work.

Regards,
Milind


On Mon, Jun 30, 2014 at 9:12 AM, Tim Channon <tc@gpsl.net> wrote:
I have vague recollections of figuring this.

The archives might have it. Try this from 2008
http://lua.2524044.n2.nabble.com/Problem-in-Lua-for-Windows-with-UDP-multicast-receive-td7638365.html

On 30/06/2014 04:01, Milind Gupta wrote:
> Hi,
>         I was trying out a multicast UDP socket but I cannot use
> IP_ADD_MEMBERSHIP the setoption method fails
> (sckt:setoption("ip-add-membership",{multiaddr="239.250.250.0",interface="*"})).
> The source code mentions that they have a problem. It seems that if
> winsock.h is included it works otherwise they are undefined.
>     Is there any other way to do this or would I have to modify the
> LuaSocket code to make it work?
>
> Thanks,
> Milind
>