Hi,
I know that there are some mails commenting on this, but none gives a solution that applies to my case.
Right now I have an application that uses internally 64-bit long integers. I would like to modified such integers in a Lua script (obviously I have a Lua interpreter embedded).
The problem I see is that when trying to push a 64-bit integer, it gets truncated. The reason for this is that my luaconf.h has a define like:
#define LUA_INTEGER ptrdiff_t
and ptrdiff_t as:
typedef _W64 int ptrdiff_t;
so when using:
lua_pushinteger(m_pState, value);
the value must be a 32 int.
How should I modified the luaconf.h to support 64 bit, if I simply
change de define to:
#define LUA_INTEGER long long
Then several warning in code appear (free translation).
warning C4244: 'function' conversion from 'lua_Integer' tp 'ptrdiff_t'. possible data loss. src_lua51\lstrlib.c 46
Then which is the correct way to add 64-bit integers?
Best regards.
Javier Monge