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It's an interesting statement. The languages certainly share a lot of
common features (dynamically typed, garbage-collected, first-class
functions, objects are dictionaries...). I've caught myself
introducing people to the language with something like, "It's very
much like JS, except mainly for the different syntax and object/class
system," on more than one occasion. And as Elias says, it's also got a
strong metaphorical truth to it.
On Fri, Sep 6, 2013 at 2:07 PM, Elias Barrionovo <elias.tandel@gmail.com> wrote:
> To be honest, I do think it's more metaphorical than literal. I think
> he meant Lua is to GameDev as JS is to WebDev.
>
> On Fri, Sep 6, 2013 at 5:53 PM, Ico <lua@zevv.nl> wrote:
>> >From http://acko.net/blog/zero-to-sixty-in-one-second/:
>>
>> '[...] which game devs been replacing with Lua for years anyhow. That's
>> Portuguese for "_javascript_" by the way.'
>>
>> At least he didn't spell it LUA :)
>>
>
>
>
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Phill Djonov
Programmer, Tools and Graphics