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Looking for ideas to lower binding overhead for lua-re2. in plain-text)
From
: lua.greatwolf@
...
Date
: Fri, 23 Aug 2013 21:34:46 -0700
Out of interest, what were the final C++/Python/Lua benchmark results?
After the fix, rerunning those 10 iterations with "countmatch" completes in ~14.0738s which is
almost the same speed as C++! I am quite satisfied with the results :)
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