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On Thu, 15 Aug 2013 10:08:55 +0200
steve donovan <steve.j.donovan@gmail.com> wrote:

> Nice and very doable, I've been thinking about this. Generally people pick
> a platform and use the appropriate native API, but it _is_ useful to have
> cross-platform scripting that hides some implementation details.

I've thought about this as well.

It would also be nice to have it be compatible with, or include a
compatibility layer with, the LuaSocket API.

I've got a program that talks to both the network and to spawned
processes. It would be much cleaner to handle all the IO via Copas.

-- 
Aaron B. <aaron@zadzmo.org>