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On Thu, Jun 20, 2013 at 3:21 PM, David Demelier
<> wrote:
> I use the same Lua state for different threads but each of the
> lua_pcall is protected by mutexes. Is this enough?

not only lua_pcall(), but every Lua API call to the same state.

you should read/modify/execute a single Lua State concurrently from two threads.