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- Subject: Re: Help with an algorithm
- From: Steve Litt <slitt@...>
- Date: Sat, 25 May 2013 11:33:47 -0400
On Sat, 25 May 2013 14:33:18 +1000
Vaughan McAlley <vaughan@mcalley.net.au> wrote:
> On 25 May 2013 01:28, Steve Litt <slitt@troubleshooters.com> wrote:
> > On Fri, 24 May 2013 17:20:40 +1000
[clip]
> > One comment about all the algorithms delivering the next number
> > with Y number of 1's: I'm pretty sure those work on the natural
> > hardware size of numbers on a given computer, so unless your
> > hardware has 40 bit integers, I don't think those will work, at
> > least not without some modification.
> >
> > One more thing -- make sure your computer has plenty of cooling
> > capacity. My prime number generator got my CPU up to 86 Celsius in
> > maybe 5 minutes.
> >
> > SteveT
> >
> > Steve Litt * http://www.troubleshooters.com/
> > Troubleshooting Training * Human Performance
> >
>
> In the end I used the snoob function from
> http://www.hackersdelight.org/basics2.pdf adapted like this:
>
> unsigned long snoob(unsigned long x)
> {
> unsigned long smallest, ripple, ones;
>
> smallest = x & -x;
> ripple = x + smallest;
> ones = x ^ ripple;
> ones = (ones >> 2)/smallest;
> return ripple | ones;
> }
>
> I got over my fear of Xcode (the Raspberry Pi is only 32 bits so would
> have taken much longer), and my iMac chugged through the 40 billion
> numbers in a few hours. Luckily I wasn’t trying to store all the
> numbers, just find the most interesting.
>
> Working with 64-bit numbers is a bit trickier than 32-bit numbers...
>
> Vaughan
Vaughan,
Where in the program did you tell it you're using 40 bit numbers? Or
did you just quit when you reached
0000000000000000000000000000000000000001111111111111110000000000000000000000000
?
Did you find any evidence of your computer CPU overheating?
What properties made some of these numbers more interesting than
others? Did you use pipes like:
./find_fifteens | ./show_interesting.sh > interesting_numbers.txt
These are the times I love computers. I might do this myself.
Thanks,
SteveT
Steve Litt * http://www.troubleshooters.com/
Troubleshooting Training * Human Performance