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Hi. I think what you might want is for your table to store references to your variables, rather than names of the variables. Sent from my new BlackBerry Z10
Hi all,
I've created a table that contains a series of sequentially numbered variables. I'd like to retrieve those variable names from the table, in order to set an attribute that exists for those variables in the implementation of Lua that I'm using (5.1 with custom extensions in MOTU MachFive), but I'm having problems because Lua seems to interpret the names as strings, rather than as variables. I'm sure the fault is my lack of understanding, rather than a problem in Lua. :-s So for example, here's my table of variables: --- MyTable={} for i = 0,9 do MyTable[i]="Variable"..i end --- Later on, to set the attribute, I could do this for each variable (0-9): Variable0.attribute=value Variable1.attribute=value ..and so on (both attribute and value are the same in each case). Instead of writing a line for each variable, I'd like to use the contents of the table, like so: --- for i=0,9 do print(MyTable[i]) --this works fine MyTable[i].attribute=value --this doesn't work ("attempt to index a string value"). end --- So how could I get the string that's returned by MyTable[i] to be "seen" by Lua as a variable name? Thanks in advance for any advice. Regards, Iain |