On Wed, Mar 6, 2013 at 11:00 PM, Spencer Parkin
<spencer.parkin@gmail.com> wrote:
Some of that looks like C-language, some of that looks like Lua, and I'm not sure what you're asking, but I'll try to help out. Consider the following Lua code.
local A = { a=1, b=2 }
function Sum( arg )
return arg.a + arg.b
end
local c = Sum( arg )
print( "c = " .. c )
Assuming I didn't make a mistake, that should print "3". Notice that variables holding a table value are just pointers to such values. I don't believe the same is true for variables holding integral or string values, but I don't know much about Lua internals.
On Wed, Mar 6, 2013 at 9:36 PM, Jim zhang
<jimzhang02@yahoo.com> wrote:
Code to be test:
struct A
{
int a,
int b
};
int sum ( struct A * s)
{
retunr s->a+s->b;
}
How could I construct a struct A object in lua scripts, and pass the pointer of this struct into sum() to test it?
Thanks,
Jim