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- Subject: Re: Decoda Lua IDE has become Open Source
- From: Peter Cawley <lua@...>
- Date: Thu, 14 Feb 2013 16:41:52 +0000
On Thu, Feb 14, 2013 at 4:35 PM, Hadriel Kaplan <HKaplan@acmepacket.com> wrote:
On Feb 14, 2013, at 10:56 AM, Joshua Jensen <email@example.com>
wrote:So can Koneki LDT and ZeroBrane Studio. And both of them can also run on non-Windows operating systems, unlike Decoda, which might be a big deal for some folks. I think both LuaEdit and DforD LuaCoding can do remote debugging too, but they're only for Windows.
> Unless they removed support for it, Decoda can also attach to any external process that has a Lua core and debug it.
> That's a big deal in some cases.
In ZBT's case, it looks like the program being debugged needs to be modified in order to be debugged by putting `require("mobdebug").start()` somewhere near the start of the Lua code. In Decoda's case, absolutely zero modifications are needed.