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Hi Patrick,

I once had a similar confusion, though only for a very short while.

The problem is, when we hear the term "stack," most of us would think
of "call-stack." In most languages, call-stack is used for both
continuation and parameter passing. And call-stack is by its nature
per-thread. As Lua VM is single-threaded, it is natural to think there
is a "global stack."

But Lua C API stack is not a call-stack stack. It is used for purely
parameter passing. A C API stack is shared between a calling Lua
function, and a called C function, and (if there is any) the Lua
functions immediately called by the C function. There is up to
three-level sharing the stack, but never two levels of C function
share a C API stack.

And, to my understanding, Lua does have a complex call-stack, which
consists of one or more fragments of Lua call-stack intermediated by
one or more C runtime stack. Lua call-stacks are maintained by Lua VM.
Neither Lua code  nor Lua VM is able to access the content of C
runtime stack (unless through black-art hacking). Lua VM maintains a
structure about the relative level position among Lua call-stack and C
runtime stacks. (Maybe this is not accurate.)


2013/1/6 Patrick <>:
> [snip]
> I hope this clarifies things for you
> Hi Jerome
> It does thanks!
> Did anyone else get confused with this earlier on? Should I post something
> on the wiki in a few weeks or months when I have finished studying, so
> others won't get mixed up?