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- Subject: Re: need help understanding C API
- From: Patrick <patrick@...>
- Date: Tue, 01 Jan 2013 20:25:12 -0500
Thanks for answering my post :)
Just so I get this straight....
If we create a pointer:
int * foo
no memory has been taken but when foo is assigned a value it is:
foo = 2 ;
foo can be passed to functions but the value it points to is not, foo is
passed by reference.
The type of pointer will tell the compiler how many bytes to reserve in
the address space during assignment.
If we do the same with lua_State * foo
Is it again just a matter of bytes and that the actual types that the
memory will hold are not vitally important, only that enough have been
reserved for what will be assigned to the location?
I get a warning with this but it compiles
L = 1 ;