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On 21.12.2012 9:49, Philipp Kraus wrote:
So, you want a Sandbox? Restrict untrusted scripts from modifying stuff? Or does your C-side implementation rely on the table and the variable name, which it shouldn't?Hello, I use from the C API a set of tables for storing function pointers in it. On the Lua side, I can call the function from the table, but I would like to deny any modification on the table from the Lua script. I use a luaL_newlib and a lua_setglobal for setting my function table, but the script can set the global variable to nil or something else. Can I deny this, so that the table can not be overwritten? Thanks Phil
-- Best regards, Sergey Rozhenko mailto:sergroj@mail.ru