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Hello,
I'm using two different Lua states and I would like to copy a return argument of a Lua script function via C API into the other state eg:
--Lua script 1--
function test()
return {1,2,3}
end
--Lua script 2--
function test2( ... )
end
On the first function the return argument can be changed, like return "test".
I would like to read the stack in C without any converting into C types:
lua_pcall( state1, ....)
std::vector<lua_types> l_data;
l_data.push_back( <put stack values from stat1> );
push_to_stack( state2, l_data.last() );
lua_pcall( state2, ...)
I would get all return arguments in one structure independed of their types and push
them into another state
Can I read the return arguments into one memory block eg?
Thanks
Phil