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Hi all,

Some time ago I wrote about the usage of Lua in the game Legend of Grimrock. Now we are just about to release a level editor which has also been written using Lua and uses Lua as a scripting language for user made content. I thought this could be interesting to other Lua developers since the documentation we have written about the scripting interface shows some of the innards of the engine and how it is structured.

The editor has a built-in Lua code editor and it has already proven to be a nice playground for people who have almost no previous programming experience.

The documentation can be found at: www.grimrock.net/modding.
Scripting Reference and Asset Definition Reference are probably most relevant.

--Petri