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- Subject: Re: Writing extensions which interact (is not fun)
- From: Luiz Henrique de Figueiredo <lhf@...>
- Date: Tue, 7 Aug 2012 23:04:39 -0300
> However, you will then get everyone linking their own copy of the lua
> runtime into their extension code (because this is easy and works) and
> start getting subtle hard to debug errors when the runtime linked is
> not == the runtime of the lua state.
Lua 5.2 goes to some pains to detect this.