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Thanks for clarifying.

On Thu, Jun 21, 2012 at 5:56 PM, Michal Kottman <k0mpjut0r@gmail.com> wrote:
> On 21 June 2012 17:40, Jose <jmalv04@gmail.com> wrote:
>> 3) AndroLua - not widely used (discussed in a separate thread)
>
> Please consider AndroLua as a proof-of-concept rather than a tool for
> mobile development.


> and they have to be implemented in their own class, so there will
> never be a pure-Lua way of developing rich Android applications.

Why not a LuaJIT-based approach (that overrides the need to know/use Java,
Objective-C or C#) ? Is that feasible or not ?