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Hi

To debug some very weird bug in my game I need to be able to detect where
a value is being overridden, but due to the structure of the code proxy tables
just will not work (I use some rawgets/sets and my serialization will bork on them).
The link to the patch on the lua wiki is dead:
http://blua.leet.cz/sep/USEDINDEX_PATCH.patch

Anybody got a copy of it ?

Thanks