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- Subject: Re: STEPSIZE in LuaSocket's buffer.c
- From: Sam Roberts <vieuxtech@...>
- Date: Thu, 10 May 2012 15:51:46 -0700
On Thu, May 10, 2012 at 4:55 AM, Valerio Schiavoni
<valerio.schiavoni@gmail.com> wrote:
> Dear all,
> while digging into the source code of LuaSocket, I found this
> interesting piece of code:
...
> Why isn't it enough to send the full block of data to the underlying
> send() primitive, and simply leverage the OS's ability to do the rest?
Looks like it is some kind of kludge for windows. History is online
now, at Diego's github page:
https://github.com/diegonehab/luasocket/commit/7c97e8e40aaa665226fb54449773dc3134e755b2