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On Fri, Feb 17, 2012 at 5:24 AM, Mike Pall <>
> <rant> Apparently, some clever soul at Apple decided to strip
> those functions from Clang (and violate the ARM EABI). But hey,

I'm an iOS developer at <large games company> and find we still have
to avoid Clang. Have never successfully shipped a project using it.
Bizarre linking failures, incorrect code generation, some very *odd*
ideas about alignment. Every new project we give it a try, and
eventually it falls over.

It's not ready.  Go back to LLVM-GCC.

cheers - j