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Hello, I am using lua for scripting in a project that I am writing.
Often when I write scripts they contain errors, however I do not know
of any way to find/report those errors from C. All I'm left with from
my program is simply "Could not execute `file.lua`". Generally I can
run it through the standalone lua interpreter, however I would like to
know if there is better way to find errors.

-- 
Jason White