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----- Original Message -----
From: Alexandre Erwin Ittner
Date: 11/10/2011 10:28 AM
2011/11/10 Valerio Schiavoni<>:

It seems you need to update the paths in the build script, so it can
find the header files and libraries.

Also, note that Lunatic Python was not adapted to run in Lua 5.1 or,
at least, not  the official package from the site. Last time I checked
it, I had to remove some calls to "luaopen_xxxx" and replace them by
"luaL_openlibs". But I didn't saved the patch for reuse.
I use a derivative of this version on GitHub [1] (it isn't quite C89 compliant), and the Lua<->Python interop works great!