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Well this compares CGI with SCGI rather than CGI with event machines.
A valid point, however, is, how much performance you actually need,
and how much you sacrifice for simplicity that e.g. good old CGI and
process spawning brings? But a contradictionary argument in Pierres
(and most others here) rational that ms (and ram) do matter - which is
otherwise one of the big strengths of Lua and especially LuaJIT and
thus their use in the gaming community.