On Wed, Sep 7, 2011 at 9:05 AM, Guy J <firstname.lastname@example.org>
Thanks for your replay.
The method you suggested is too complicated for me and I do not wish to use any other external libraries...
Please find how I did it eventually - I guess it has a lot of problems because I'm in to Lua for 2 days now ;)
Any kind of feedback is appreciated!
) makes this easy. Combine with http://www.lua.org/pil/16.2.html
for "deriving" a Lua object from a C++ object.
Note that SWIG is not an external library; it takes metadata you give it about your lib and generates all the boilerplate code you need to export your C++ classes etc to Lua, do the type checking when you call your functions/methods from Lua, etc. Esp. useful if you are just starting.