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Just realized I should have probably announced this earlier…

I posted a lengthy 5 part article at (makers of the
Corona SDK) sharing how to implement Automated On-device Testing (and
Continuous Integration) for iOS and Android. This might be of interest
to Lua users because it utilizes lua-TestMore, LuaSocket, and
LuaCocoa. It even comes with videos and downloadable code :)

The article starts here:

and also mirrored on my site here (the formatting is a little better
in some places):

Beginning iPhone Games Development