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I have an event based system where each call into Lua is done by creating a new coroutine. The problem is that the variable nCcalls in the global state slowly but steadily keeps increasing until it reaches the maximum of 200. This happens in a production environment and I am unable to recreate the problem in my lab. Do you have any idea what could cause nCcalls to increase i.e. be unbalanced?

I am using the latest Lua 5.2