lua-users home
lua-l archive

[Date Prev][Date Next][Thread Prev][Thread Next] [Date Index] [Thread Index]




---------- Forwarded message ----------
From: Mail Delivery Subsystem <mailer-daemon@googlemail.com>
Date: Fri, Jul 29, 2011 at 2:44 PM
Subject: Delivery Status Notification (Failure)
To: gedalia@gmail.com

Hello,
  This is a bit of a shot in the dark but, I have a small game engine
that's using lua for a heavy amount of AI scripting... one of the 'features'
of the integrated editor is that when the script editor looses focus I
automatically recompile the code.. As the code has gotten much more complex
I'm starting to see instability since it's not always possible to have
everything correct when you shift files. As part of error reporting I'm
occasionally using debug.traceback() to provide a stack trace to the end
user showing how they got to the error... however I've been seeing a crash
that I've tracked down to:

    getfuncname(lua_State * L=thread top=2, CallInfo * ci=0x116061e8, const
char * * name=0x0013c078)  Line 533 + 0x3a bytes    C++
    auxgetinfo(lua_State * L=thread top=2, const char * what=0x00f451c9,
lua_Debug * ar=0x00000000, Closure * f=..., CallInfo * ci=0x11606200)  Line
215 + 0x13 bytes    C++
    lua_getinfo(lua_State * L=thread top=2, const char * what=0x00f451c8,
lua_Debug * ar=0x0013c074)  Line 250    C++
    db_errorfb(lua_State * L=thread top=2)  Line 353    C++
    luaD_precall(lua_State * L=thread top=2, lua_TValue * func=empty, int
nresults=1)  Line 319 + 0xe bytes    C++
    luaV_execute(lua_State * L=thread top=2, int nexeccalls=2)  Line 587 +
0xb bytes    C++
    luaD_call(lua_State * L=thread top=2, lua_TValue * func=..., int
nResults=0)  Line 377 + 0x8 bytes    C++
    f_call(lua_State * L=thread top=2, void * ud=0x0013c244)  Line 801 +
0x15 bytes    C++
    luaD_rawrunprotected(lua_State * L=thread top=2, void (lua_State *,
void *)* f=0x00f22d10, void * ud=0x0013c244)  Line 118 + 0x11 bytes    C++
    luaD_pcall(lua_State * L=thread top=99737823, void (lua_State *, void
*)* func=0x00f22d10, void * u=0x0013c244, int old_top=0, int ef=0)  Line 463
+ 0x1b bytes    C++
    lua_pcall(lua_State * L=thread top=-89427969, int nargs=172569784, int
nresults=524994920, int errfunc=1302152)  Line 822 + 0x19 bytes    C++




--
---------------------------------------------------------------
cel: 917.776.8346                 AIM: gedaliap
http://www.gedalia.net
---------------------------------------------------------------
Fight Entropy!!!  Fight Entropy!!!  Figth Etnropy! !
iFgth Etnrop!y ! giFth tErno!py !  giFt htrEno!p y! --- Well maybe
not...