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Yeah, that's the plan. :) Maps like this (arbitrary size, no large features) are good for Civilization-like strategy games.

On Mon, May 16, 2011 at 11:01 AM, Emmanuel Oga <> wrote:
On Mon, May 16, 2011 at 12:53 PM, Ross Andrews <> wrote:
> I thought some people on the list might be interested in this: I wrote a
> random heightmap generator in Lua. Here's the code:
> And here's a blog post about it, with examples:
> --Ross Andrews

Looks very interesting, txs for sharing! Definitely something worth
trying in conjunction with :)

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