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- Subject: Re: Is there any plan to make luajit support bytecode?
- From: steve donovan <steve.j.donovan@...>
- Date: Fri, 15 Apr 2011 07:59:24 +0200
On Thu, Apr 14, 2011 at 11:22 PM, Adam Strzelecki <ono@java.pl> wrote:
> I think opening little sponsorship could be way to go to get this feature done :) I'd gladly contribute to it.
It also appears that the speed of loading precompiled code is a factor
in games; bytecode itself is not good obfuscation for a determined
person with a dissembler. If compile speed is not a factor, then some
traditional code obfuscation would probably be as good as bytecode.
steve d.