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On Thu, Apr 14, 2011 at 11:22 PM, Adam Strzelecki <ono@java.pl> wrote:
> I think opening little sponsorship could be way to go to get this feature done :) I'd gladly contribute to it.

It also appears that the speed of loading precompiled code is a factor
in games; bytecode itself is not good obfuscation for a determined
person with a dissembler.  If compile speed is not a factor, then some
traditional code obfuscation would probably be as good as bytecode.

steve d.