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Is it possible somehow to reset a Lua coroutine thread in the event of a script error or some such, without having to nuke the thread and recreate the thread's state? -- Anthony C Howe Skype: SirWumpus SnertSoft Twitter: SirWumpus BarricadeMX & Milters http://snert.com/ http://nanozen.info/ http://snertsoft.com/