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Am 18.01.11 11:15, schrieb Drake Wilson:
> Quoth Marc Balmer <marc@msys.ch>, on 2011-01-18 10:47:39 +0100:
>> The fcgi_handler() calls Lua code using lua_pcall().  Nothing fancy.
>>
>> When the Lua function returns without error, everything is fine, the
>> accept loop above is called once per request.
>>
>> As soon as the Lua returns an error, however, the accept loop above is
>> run twice.
>>
>> Does Lua somehow modify stdin, stdout, stderr or the environment when an
>> error happens?  That would partly explain above behaviour.
> 
> A pcall doesn't by itself modify any I/O streams or the process
> environment.  Could you show more context regarding where the
> lua_pcall happens?  In particular, where are you getting the Lua
> state, and what do you do with the Lua stack before and after the
> pcall?  Does this still happen if you replace the Lua code with
> trivial Lua code that does nothing except throw an error?

The code that causes the error is a trivial example (indexing a nil
value), the Lua state is created in fcgi_handler, then pcall(), then
send a CGI response back to the server.  What would also disrupt the
communiction beetween my app and the webserver was any output the
pcall() is causing.  But I doubt Lua does output anything on it's own,
or am I wrong?