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- Subject: Re: Generating Lua Bytecode
- From: steve donovan <steve.j.donovan@...>
- Date: Wed, 12 Jan 2011 14:00:03 +0200
On Wed, Jan 12, 2011 at 12:48 PM, beo wulf <beowulf@intamp.com> wrote:
> to compile my language directly down to the lua vm
We had a thread about this recently, but the basic issue is the same
as with Metalua; there is no standard LVM bytecode, it depends on the
implementation. So if you wanted to use LuaJIT to go really fast, you
would be better off using Lua itself as the intermediate compilation
language.
steve d.