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- Subject: Re: How to get one keystroke without hitting Enter?
- From: Matthias Kluwe <mkluwe@...>
- Date: Wed, 22 Dec 2010 11:56:37 +0100
Hi!
2010/12/22 Steve Litt <slitt@troubleshooters.com>:
> I want to ask the user to type a keystroke, and get that keystroke without the
> user needing to press Enter. How do I do that in LUA?
It's "Lua".
> [...]
> For the time being I just need to do it in Linux/Unix/BSD, but it would be
> nice to know how to do it in Windows too. Anyone know?
I quickly wrote a small module using curses, which uses this function:
static int lua_getch( lua_State *L ) {
initscr();
cbreak();
int i = getch();
lua_pushinteger( L, i );
endwin();
return 1;
}
(no error checking). Unfortunately, this clears the screen, which may
not be what you want to do. As this seems to be a common problem, I'd
be glad to hear of a solution.
On Windows, you can use _getch() from conio.h to do this (without
clearing the screen).
Regards,
Matthias