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On Nov 28, 2010, at 5:41 PM, Andrew Lentvorski wrote:

> On 11/28/10 1:28 PM, Patrick Rapin wrote:
>> This sort of problems, not directly related to Lua but to the IEEE 754
>> floating point standard, comes up regularly to the list.
>> Wouldn't be possible to find a more generic solution?
> 
> 1) Switch to Decimal Floating Point: http://speleotrove.com/decimal/
> 
> 2) Cram Goldberg down the throat of everyone who asks:
> "What Every Computer Scientist Should Know About Floating Point Arithmetic"
> http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.22.6768
> 
> Is that generic enough? :-)
> 
> 
> Oddly, Decimal Floating Point works very well on 32-bit embedded systems without floating point units (like ARM or MIPS).  A decimal floating point library is generally no slower (and often faster) than a corresponding binary floating point library and converting to/from text requires way less code, less working memory, less uncertainty and is generally faster to boot.
> 
> -a
> 

and perhaps http://luaforge.net/projects/ldecnumber/