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- Subject: Re: [ANN] Lua 5.2.0 (alpha) now available
- From: Lorenzo Donati <lorenzodonatibz@...>
- Date: Tue, 16 Nov 2010 21:29:18 +0100
Hi all!
I really would have asked this some time ago, but this quick switch from
work5 to alpha was quite a surprise (for me - my bad :-) ), so I hope
my question/curiosity/(request?) isn't too late.
I noticed that Lua's build is quite customizable through luaconf.h, so I
wonder how a script can detect the different options used to compile the
Lua interpreter under it is running.
Somehow I would expect that an highly dynamic language like Lua would
have some way to know (say) the value of LUAL_BUFFERSIZE or some other
constants defined in luaconf.h.
I realize that not all constants in there may be meaningful at runtime,
but I think memory limits or whether the 'number' type is implemented as
a double or a an int could really be useful. That could allow to write
scripts that are more cross-platform or cross-implementation and
implement at least some meaningful message to the user about why they
cannot run in the current environment.
Couldn't some of those defines (or even some other parameters not found
in luaconf.h, like max number of item that can be unpacked) be made
available as "constants" in a table, or maybe through a function like
the following:
debug.limits 'number-type' --> 'double'
debug.limits 'number-size-bits' --> 64
debug.limits 'buffersize-bytes' --> 123456
debug.limits 'max-unpack-table-size' --> 8000
Am I missing something why Lua doesn't provide such informations? Isn't
that so useful as I think?
On a related note (I remember this has been asked before, but it never
got answered by Lua team) why the strange format of package.config
content? It seems very unreadable. I suspect many people will parse
package.config and assign the relevant characters to separate variables
for readability and convenience.
Wouldn't a table with keys like DIR_SEPARATOR or a function like
package.config 'dir-separator' be more readable? Would that add so much
more 'weight' to Lua?
Thanks
-- Lorenzo