lua-users home
lua-l archive

[Date Prev][Date Next][Thread Prev][Thread Next] [Date Index] [Thread Index]


On Mon, Oct 25, 2010 at 5:58 AM, David Kolf <kolf@gmx.de> wrote:
> I suspect your game is using pre-compiled bytecode for Lua 5.1. As far
> as I heard, LuaJIT 1 uses the same bytecode but LuaJIT 2 has its own
> bytecode so it isn't completely compatible with Lua 5.1.
>

oh, I didn't think of that!
I found no precompiled lua files anywhere in the game path though. But
they can easily embed this in anything so I'd better not count on
that.

Thanks a lot : )