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Hi, No, I haven’t tried this with
previous versions. From:
lua-l-bounces@lists.lua.org [mailto:lua-l-bounces@lists.lua.org] On Behalf
Of Benoit Germain Hi, I’ve been made aware of the
problem a while back but I absolutely don’t have time to investigate at the
moment. Also, I don’t have any special knowledge of the code besides the fixes
I submitted which eventually got me to become the project’s maintainer J.
Is this something that you observed with previous versions (say, 2.0.3) or did
it appear with 2.0.6 ? De :
lua-l-bounces@lists.lua.org [mailto:lua-l-bounces@lists.lua.org] De la part
de Fredrik Widlund Hi, We’re having a memory leakage problem with Lua and Lanes. We
running a daemon written in Lua that spawns a lane every second to measure
availability. What we’re seeing is a growing memory footprint that the garbage
collector doesn’t seem to be handling. After a couple of days the usage has
grown from around 100M initially to 1GB, and keeps growing. It seems to be related to the spawning of lanes. Reproduce (in accelerated simplified form): function sensor(x) function main(arg) The problem grows when you add arguments to the lane, i.e. sensors[x] = lane(lanes, lanes, lanes, lanes, lanes, lanes,
x) increases the memory growth. Are we doing anything wrong, is this a known problem, and do
you have any ideas how we could work around this? Kind regards, Fredrik Widlund |