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- Subject: Re: Modifing try-catch statement
- From: James Rhodes <jrhodes@...>
- Date: Sat, 18 Sep 2010 09:16:59 +1000
I don't want Python, I want to modify Lua. The standard try-catch
patch is not flexible enough for my uses, as native functions in my
engine will return different types of exceptions (and it's important
to differentiate the type since not all thrown values will have a
Message attribute that can be read).
Regards, James.
On Sat, Sep 18, 2010 at 7:58 AM, Javier Guerra Giraldez
<javier@guerrag.com> wrote:
> On Fri, Sep 17, 2010 at 4:51 PM, James Rhodes
> <jrhodes@roket-enterprises.com> wrote:
>> try
>> -- attempt code
>> catch (Engine.DivideByZeroException e) do
>> -- catch Engine.DivideByZeroException
>> catch (Engine.Exception e) do
>> -- catch Engine.Exception
>> end
>
> if you want python you know where to find it
>
> --
> Javier
>
>