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- Subject: Re: Ok, Apple has released its grip
- From: Philippe Lhoste <PhiLho@...>
- Date: Fri, 10 Sep 2010 15:11:30 +0200
On 10/09/2010 13:49, Valerio Schiavoni wrote:
I'm not sure to understand how this really changes things for us developers:
- Can I use Lua to build my iOS application? (if so, how?)
Apparently, now, yes.
Lot of games (among others) are built with a small native core and a Lua interpreter. Then
they have lot of scripts to describe the world (structured data), to code the AI of the
NPCs, and so on.
I think that's where these are good news for developers using such scheme: the scripts are
shipped with the application, so are OK for Apple.
- Can I avoid installing any Apple developer tool, to be able to submit an app to the
app-store?
My understanding is that you need a Mac, an iPhone, the Apple developer tools and a
corresponding license to start doing such app.
Now, perhaps clever people have found workarounds for these constraints?
--
Philippe Lhoste
-- (near) Paris -- France
-- http://Phi.Lho.free.fr
-- -- -- -- -- -- -- -- -- -- -- -- -- --
- References:
- Ok, Apple has released its grip, Alex Queiroz
- Re: Ok, Apple has released its grip, Bulat Ziganshin
- Re: Ok, Apple has released its grip, Kevin Vermeer
- Re: Ok, Apple has released its grip, Philippe Lhoste
- Re: Ok, Apple has released its grip, Valerio Schiavoni