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On Wed, 28 Jul 2010 14:50:40 -0700
Peter Lindener <lindener.peter@gmail.com> wrote:

> Surfing around, to find out what may be happening to address Real-Time
> incremental Garbage collection for Lua...

Having worked for a real-time OS vendor in the past, you've managed to
tickle a bugbear of mine :)  Real-time garbage collection has been
proved to be impossible without either content-addressable memory
(expensive and slow), or infinite memory.

Of course, you can arrange for things such that it won't cause problems
most of the time, but that's not the same thing :)

B.