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- Subject: Re: cleanup in a C module
- From: Graham Wakefield <wakefield@...>
- Date: Mon, 28 Jun 2010 09:42:50 -0700
This might not be optimal code, but it works for me.
/*
get a callback when the value at stack index idx is collected
*/
static void gc_sentinel(lua_State * L, int idx, lua_CFunction callback) {
lua_pushvalue(L, idx); // value @idx
lua_newuserdata(L, sizeof(void *)); // sentinel userdata
lua_newtable(L); // userdata metatable with __gc = callback
lua_pushcfunction(L, callback);
lua_setfield(L, -2, "__gc");
lua_setmetatable(L, -2);
/* check for (weak-valued) sentinel table; create if needed */
lua_getfield(L, LUA_REGISTRYINDEX, "__gc_sentinels");
if (lua_isnoneornil(L, -1)) {
lua_pop(L, 1);
lua_newtable(L);
// make weak-keyed
lua_pushstring(L, "v");
lua_setfield(L, -2, "__mode");
lua_pushvalue(L, -1);
lua_setfield(L, -2, "__index");
lua_pushvalue(L, -1);
lua_setmetatable(L, -2);
lua_pushvalue(L, -1);
lua_setfield(L, LUA_REGISTRYINDEX, "__gc_sentinels");
}
lua_insert(L, -3);
lua_insert(L, -2);
lua_settable(L, -3); // lua::sentinel[value @idx] = sentinel userdata
lua_pop(L, 1); // lua::sentinel
}
int luaclose_mymodule(lua_State * L) {
// your module cleanup code
}
int luaopen_mymodule(lua_State * L) {
// your module initialization code
gc_sentinel(L, -1, luaclose_mymodule);
return 1;
}
On Jun 24, 2010, at 7:25 AM, Mailing-Listen wrote:
> On Wed, Jun 23, 2010 at 09:31:21PM +0200, Mailing-Listen wrote:
>> On Wed, Jun 23, 2010 at 10:17:16PM +0300, M Joonas Pihlaja wrote:
>>>
>>>> Then I wanted to compile the language binding as a module. That works fine as
>>>> long as it runs. But I have the problem, that I don't know how to do the
>>>> cleanup afterwards.
>>>
>>> When your module is opened for the first time you can store a userdata
>>> in the registry and set the userdata's __gc metamethod to do whatever
>>> cleanup you need. When the lua_State is being destroyed your cleanup
>>> function will be executed before your module is unloaded by Lua.
>>
>> That sounds like it is what I was looking for. I admit that I am not
>> that deep into lua, yet. But I'm definitely going to have a look at it.
>
> Well, it's harder than I thought.
> But I keep it on my TODO list... :-\
>
> --
> AKFoerster