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- Subject: LuaJIT2 crashes with luabind or wxLua
- From: "Yang Fan" <missdeer@...>
- Date: Thu, 15 Apr 2010 11:16:30 +0800
I have a C++ program which embeds Lua interpreter and registers several classes, then replace the Lua interpreter dll with LuaJIT2's. The C++ program calls a Lua function which would call C++ functions registered by Luabind, and if the called C++ functions are invalid the C++ program may crash, but the officila Lua won't, please see the attachment for example. Also I found wxLua's class member methods working with LuaJIT2 have the same problem.
BTW. LuaJIT2 & Luabind & wxLua are all the latest source code fetched from their official repositories.
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